Angie Sartori

Thanks for stopping by! After spending nearly 15 years working for some of the largest players in the gaming space, I founded CoderScout in 2019 with the mission to cater to smaller independent developers. After being hired on by one of my clients for a bit, I'm excited to get back to it! While it's just me for now, I can quickly assemble a team if the mission calls for it.

While "coders" have been a speciality of mine and why I chose the name, I've hired across the board from finding very specialized designers to art directors with a uniqely targeted art style. I've also staffed for all levels from C-Suite down, for all areas of business and development. With two decades in recruiting, I bring a vast network and precision in talent search.

Past Clients & Employers

My Strengths

As I've spent the majority of my time staffing company wide, these are the many areas I can assist in:


Engineering is the heart of my experience with 20 years of hiring hundreds of engineers for Online Servies as well as generalist and specialized engineers for gaming including Gameplay, Graphics, Engine, Network, Physics, Tools, AI, Animation, Test & Automation. I have an incredibly strong network here and a knack for filling the toughest roles.


More recently with Bungie I added executive experience to my portfolio when I was brought on to secure thier CMO and marketing team including a VP and several directors, CTO, Head of Art, Head of Design, Head of Finance, Head of Accounting and several directors and leaders for finance and product development.  I found I excelled here and while we didn't always choose to hire externally, I was able to bring forward the best in the industry.


I have hired hundreds of designers with very specific design backgrounds from a large range of genres (Action, Adventure, RPG, Simulation, Sports, Strategy,   Puzzle, Racing) in various perspectives, presentations, art styles and platforms including live service.


Having hired hundreds in art from Art Directors to specialized artists (concept, modeling, animation, lighting, VFX, UI, Technical/Pipeline) in a large range of art styles and genres, I have a deep network here in both the game and film/animation industries.


Starting from my time at Midway, then also Microsoft and Bungie, I often picked up marketing and publishing roles due to my vast network here and understanding of the publishing space. I've hired for product management, marketing, PR, Social, Content, Sales and Analytics. 


From Exec Producers down, I have also hired hundreds of producers and PMs for all areas of development. I have a knack for knowing who will best match with a team and thier unique culture and production style. 

I'm Excited About

Quality Relationships

Everything I do centers on ensuring I'm not missing a beat in asking the right questions, providing information/updates and staying in close touch with both hiring manager and candidate.  It's the experience I provide that drives me. With so many years of building quality relationships, I'm known to have phenominal response rates. 

Diversity, Equity & Inclusion

I have a huge passion for supporting companies who have or are interested in estabilishing great DEI programs.  I have loads of experience and training here and am always very excited to support and enhance this initiative!


While the majority of my experience is with larger established companies, within them I've worked heavily with start-up teams. Often strapped for cash and stuggling for talent, I've enjoyed helping these teams find thier pitch and have found the challenge to be really exciting. These are my people! 

Remote Options

Covid was awful. Remote work being mandatory was awful for so many, but others found it really enhanced thier quality of life. I believe in finding a happy medium for all and enjoyed helping Bungie through this transition. I also highly endorse international employment where possible as it allows for more diverse talent. 

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